Gravity Rush was initially planned for PS3, in fact, but Sony Japan Studio reworked it to fit Vita, finding smart ways to cope with the hardware limitations. The visual style, inspired by the work of French graphic artist Jean Giraud (aka Moebius), does a lot of heavy lifting in open-world steampunk city Hekseville. Detail in your immediate surroundings contrasts with cel-shaded townsfolk and block-shaded backgrounds to resemble scenes from a graphic novel, supported by a story told through comic panels.
This story is from the February 2022 edition of PLAY Magazine UK.
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This story is from the February 2022 edition of PLAY Magazine UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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