The parasite has mutated. As has Rainbow Six. Extraction is a brand-new full game, but its origins lie in the experimental limited-time Rainbow Six Siege mode Outbreak from 2018. “The intention for the Outbreak event was to offer, for a limited amount of time, a different experience to the Siege community,“ explains creative director Patrik Méthé. “The response was very positive and it gave us the idea to push it much, much further with the fully-fledged standalone game that is Extraction.” From there the team needed to work out how to make
Extraction feel like its own thing. “It was decided to continue in the same vein,” Méthé shares. However, most of the team working on Extraction didn’t actually work on Outbreak. “We came in with a fresh set of eyes and wanted Extraction to have its own identity,” he says. While inspired by what Siege was doing, the result is something much more tactically minded, largely thanks to this being a game in which players unite against AI-controlled Archean aliens.
This story is from the Christmas 2021 edition of PLAY Magazine UK.
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This story is from the Christmas 2021 edition of PLAY Magazine UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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