GOOGLE’S CLOUD game system Stadia was launched in 2019, promising top-tier 4K games on minimal hardware. The idea was sound but the implementation wasn’t as solid as hoped. While Stadia was excellent from a technical perspective, with 4K resolution, surround sound, and smooth gameplay, Google didn’t support it with original content and closed the doors of its in-house developers last year, losing a great deal of talent in the process. The writing has been on the wall for Stadia ever since.
This story is from the December 2022 edition of Maximum PC.
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This story is from the December 2022 edition of Maximum PC.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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