Dragon's Dogma 2
Edge UK|June 2024
The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.
Dragon's Dogma 2

So, at the midway border checkpoint, you’ll find a settlement named, instructively, Checkpoint Rest Town. Even the saviour of the world needs a stop-off, it seems – a place to stow the day’s harvested trinkets, and to repair their damaged health bar. Still, even Checkpoint Rest Town is a stretch. For all its leathery monsters, its array of combat vocations, its Monty Python And The Holy Grail acting (this is a script filled with “mayhap” and “well met!” spoken by characters named Ian and Norbert), its pratfall humour and arresting vistas, Dragon’s Dogma 2 is principally about the thrill of treasure hunting. In this world, caves, thickets, gorges and waterfalls sing out to the adventurer in us all, a siren call to tempt passers-by from their duty.

This story is from the June 2024 edition of Edge UK.

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This story is from the June 2024 edition of Edge UK.

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