A system call is a request by a user space program (application) to interact with an OS executing in the kernel space. Basically, the user application invokes a system call when it requires access to the services that can only be accessed through a higher privilege mode — for example, creating a new task, doing network I/O or file I/O, or accessing hardware resources. These operations cannot be directly performed by the user space application; hence, operating systems like Linux provide a set of routines called system calls which are basically C functions executing in the kernel space.
When a user space program invokes a system call, there is a software interrupt (nowadays x86-64 provides syscall instruction for fast system call execution) and the mode switches from user space to kernel space (or more precisely, the privilege mode changes from lower to higher). Now the system call handler in the kernel space performs the required operation on behalf of the user space application and sends the response back to it.
We will see in detail in later sections as to how the user space to kernel space mode switching happens and how kernel space system call handlers are invoked. But first let’s examine the role of the standard C library in the execution of system calls.
Role of the C library
When we say C library, the most commonly and widely distributed C library with a Linux based OS is glibc or GNU C library. This C library helps implement standard C functions and APIs like print(), scanf(), malloc(), fopen(), strcpy(), etc. These standard functions may or may not invoke system calls internally — for example, printf() internally invokes write(2) system calls. However, all these internal invocations of system calls are hidden from the user space application.
This story is from the August 2024 edition of Open Source For You.
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This story is from the August 2024 edition of Open Source For You.
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