Become The Ghost In The Machine With Observation
Games TM|Issue 206

A Bit Like 2001: a Space Odyssey, but From Hal's Perspective

Become The Ghost In The Machine With Observation

It’s good to see that the little flurry of space station and abandoned astronaut games from a year or so ago hasn’t dampened the attraction of the setting for others, because Observation is looking like a fascinating new twist on the classic thriller format. Where Adr1ft and Tacoma placed you in the shoes of an astronaut trying to either uncover a mystery or survive a recent disaster, Observation might be best described as the game where you play as the space station itself.

It’s a fun concept, and that’s not terribly surprising coming from No Code, the developer who previously delivered Stories Untold. Where that horror game looked to subvert classic text adventure games and give them a modern spin (to great effect), Observation seems to be doing something similar with the point and click genre, albeit in such a unique way that the origins of the experience are rather nicely disguised.

This story is from the Issue 206 edition of Games TM.

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This story is from the Issue 206 edition of Games TM.

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