Embrace The Rage
Games TM|Issue 206

Avalanche Studios and Id Software Invites Us Into the Post-apocalyptic Party of 2019

Embrace The Rage

“If you make a good game, if it’s fun and if you offer good value for money, then people will play it,” Tim Willits begins to explain as we ruminate on the widely held perception that single-player games are being suffocated out of existence by the multiplayer behemoths of the world. “You know, I’ve been in this industry long enough that I know how this stuff goes… I’m not going to stress about it.”

id Software’s long-running studio head isn’t going to stress about such a consideration because he couldn’t be in a better position to rebuke it. He is, after all, overseeing a studio that’s

driving the quality of single-player shooters up across the industry, not to mention the beginning of what is being labelled an “unprecedented partnership in gaming”.

Rage 2 is best capped as a wild fusion of id Software’s bestin-class FPS mechanics with Avalanche Studio’s mastery of open-world chaos. This is the development outfit behind such industry mainstays as Doom, Wolfenstein and Quake jumping into the sack with the studio responsible for the likes of Just Cause, Mad Max and Renegade Ops. A picture of what that looks like and how it plays should form in your mind with ease, and your heart rate should rise in anticipation. But with every highprofile partnership comes the all-important question: will this be a match made in heaven or a recipe for disaster?

This story is from the Issue 206 edition of Games TM.

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This story is from the Issue 206 edition of Games TM.

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